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Discover the Truth About Digital Literacy

Discover the Truth About Digital Literacy

The COVID-19 pandemic has clearly elevated the primacy of digital literacy and utilization, both for students of all ages and employees across nearly every industry. Now, over a year later, it’s safe to say nearly every teacher and student uses a device to enable some or all of their education. Technology has been integrated into every single subject, from P.E. to music and math to history. However even through all this, are both students and teachers efficiently prepared and educated in digital literacy?

Leveling the Computer Science Playing Field with Virtual Robotics

Leveling the Computer Science Playing Field with Virtual Robotics

Robotics activities have been offered in K-12 school for decades. It’s a great way to introduce students to important concepts in math, physics, coding and engineering. At Learning.com, we believe that all students should be exposed, in some fashion, to the concepts encompassed in robotics. To address this, we’ve recently launched EasyCode Virtual Robotics (ECVR), in partnership with Robotify. 

Gearing Up for the New(est) Normal in Learning

Gearing Up for the New(est) Normal in Learning

Gearing up means a recognition that the traditional schooling model has shifted significantly, requiring new skills, particularly student digital literacy. What are the moves to make, what to gear up and how. Finally, what comes after digital literacy. What do you need to attend to now to ensure success for all students?

District Develops Digital Curriculum with Learning Partner’s Help

District Develops Digital Curriculum with Learning Partner’s Help

As the instructional technology director for Corpus Christi Independent School District, Cary Perales needed a digital curriculum to meet several requirements: Technology Application TEKS, E-Rate, and David’s Law, which is aimed at curbing cyberbullying. When Perales found Learning.com, she liked the EasyTech digital curriculum and modules that spanned everything from digital citizenship to keyboarding skills, and multimedia presentation skills to introductory coding.